Friday 31 October 2014

Texture Mapping - Visual Design 14/15 (Session 4)

In this session we were given the texture sheet and full model of a woman and were given the task to edit her jacket and then make her look like a zombie.
I used my own logo for the image on the back of her jacket and a pattern texture for the detail on the actual jacket. Below are the images of the texture sheet and then that sheet wrapped around the model in Maya.

Texture sheet in Photoshop

Textured model in Maya


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