Sunday, 16 November 2014

Gas Pump Homework - Visual Design 14/15

The week before last we were given the task to model and texture an old American gas pump using Maya to model and Photoshop to texture.
The process took a while as this was the first bit of work we have done from start to finish on our own.
I learnt a lot more about the various tools in Maya including the 'PSD Network' and the 'point light'.
Overall I am happy with my final result and the tutorial from Lynda.com gave me a great insight on how to get a great looking rust texture whilst also updating the bump and specular maps to give it a nice looking 3D effect.

Colour Map
Bump Map
Specular Map
Final Model

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