Wednesday 27 April 2016

Jack of All Trades #6 - Games Art 15/16

I started to put together the scene in unity, but I had the idea in mind that instead of just handing in various screenshots as my submission I also wanted to go a step further and create a trailer of my game. So with this idea in mind I actually went ahead and coded a procedural cityscape and platforms for the player to jump across. The game is actually tonnes of fun once you get used to the controls and I sent it to a few friends to get some feedback on what to add or what to improve.

For the easy level I made the 'Flob' bigger so it is harder to fall down the gaps and fail. for the normal levels he is the normal size and speed and for the hard levels he is a lot smaller and goes a bit faster than he does on normal.

Overall I am rather happy with my final outcome and it's come a long way from the idea that I had first envisioned. However I wish I had put more effort into it alongside my other projects and due to this mistake I do not think it is as good as it could have been. On a positive note though I am happy with the screenshots and the various scenes that I display. I am also happy that I managed to code an actual playable game and in all honestly I think I did a better job at this one than I did at coding my other project. I think I can take the skills learnt from this project and take them on into next year and make a quality game!

Hard Level

Normal Level

Normal Level

Easy Level

Here is the trailer that I put together to show off the various levels. If you cannot play the below video the URL is - https://www.youtube.com/watch?v=uEKOfqbZWtg



If anyone is interested in downloading and trying out this game project here is the download link - https://www.dropbox.com/s/1iwzkbqgf3nj0ea/Flob.zip?dl=0


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